Technology
The Tech Takeover of Advertising in One Chart
The Tech Takeover of Advertising in One Chart
The Chart of the Week is a weekly Visual Capitalist feature on Fridays.
Both Alphabet and Facebook have carefully worked at crafting their public images.
Most people see these companies as forward-looking tech companies that are shaping our future through high-flying initiatives like Google X or Oculus VR. They put money into big moonshots that could potentially change the world, and their actions are closely followed by people in and outside of the technology sector.
But, despite these other initiatives and some diligent messaging, make no mistake – both Alphabet and Facebook are media companies that get their money from one source.
Advertising makes up the vast majority of their business, and they’ve both become very good at it.
True Ad Dominance
Earlier this year, we put together a chart that broke down the revenues of the large tech companies:
Facebook earns 97% of its revenue from ads. Meanwhile, Alphabet earns 88% from ads, while getting less than 1% of its revenue from moonshots (at least for now).
Alphabet and Facebook are so good at advertising, in fact, that traditional media can’t keep up – and as a result, companies like CBS, 21st Century Fox, and iHeartMedia are now fighting for scraps.
Three is a Crowd
It’s not just Alphabet and Facebook that have unlocked the secret to ad dominance. They were just the fastest to do so.
China’s search engine giant, Baidu, is quickly climbing the ranks as well. Even though growth slowed in 2016 due to changes in China’s ad rules, the company will eventually be the third-largest media giant in the world. If Baidu can bump ad revenues by another 20%, it’ll move past Comcast, which owns brands like NBCUniversal and Telemundo.
Microsoft is also making its presence felt, debuting in the Top 10 for the first time in 2016. Microsoft’s Bing search network is now in 36 countries, while making up 33% of the U.S. PC search market. On top of that, the company also acquired LinkedIn, which now contributes $1 billion in revenue to the coffers.
The sea change is still in process – but in a couple years, there may not be a single traditional media that makes the top five list for global ad revenues. The tech takeover continues.
Technology
Charting Grand Theft Auto: GTA’s Budget and Revenues
Dive into the GTA budget through the years, with GTA VI set to be the most expensive video game of all time.

Charting Grand Theft Auto: GTA’s Budget and Revenues
Over 10 years since the launch of Grand Theft Auto V (GTA V), the second most-sold video game in history, Rockstar Games has announced its sequel GTA VI will be “coming 2025.”
As the anticipation only grows for this next big entry in the franchise, we take a look at the GTA budget through the years. How much have the last two games cost to make, how much have they earned, and how do they compare with the latest entry?
Data for this visualization comes from Statista, TweakTown, and Twitch Metrics.
How Much Has GTA VI Cost to Make?
The GTA franchise has grown enormously in scale from humble beginnings as a top-down, 2D video game in 1997. Fifteen installments later, the upcoming release, GTA VI, is estimated to be the most expensive video game to be made yet.
Here’s a look at how much GTA VI and the last two major releases cost, and how much revenue they’ve earned as of August 2023.
Year | Title | Production Costs ($) | Revenue ($) | Copies Sold |
---|---|---|---|---|
2025 (est.) | GTA VI | $2B (rumored) | N/A | N/A |
2013 | GTA V | $265M | $7.7B | 185M |
2008 | GTA IV | $100M | $2B | 25M |
In 2008, GTA IV cost around $100 million—already a budget that rivalled big Hollywood releases. However with 25 million copies sold, the game earned nearly $2 billion—a five-fold return on its production cost.
Five years later, GTA V (2013) cost more than $200 million to make—twice GTA IV’s budget. A decade after its release, GTA V has generated close to $8 billion, with hundreds of millions in annual revenue from subscriptions and in-game purchases—a model that its successor is sure to follow.
In fact, subscription fees and in-game purchases represented 78% of Take-Two Interactive’s (parent of GTA developer Rockstar Games) revenues in 2023.
Analysts estimate the to-be-released GTA VI’s costs at $2 billion, including marketing and other expenses. A massive open-world (set in the Miami-inspired “Vice City”), cutting edge graphics, and a reportedly brand-new game engine are all reasons for the game’s outsized budget.
For comparison, the current most expensive games to have been made include Red Dead Redemption 2 (also by Rockstar) and Star Citizen, both reportedly with a $500 million budget.
Meanwhile, Take-Two Interactive shares are up more than 50% for the year.
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