Technology
The 3 Types of Quantum Computers and Their Applications
The 3 Types of Quantum Computers and Their Applications
It’s an exciting time in computing.
Just days ago, Google’s AlphaGo AI took an insurmountable lead in the 3,000 year-old game of Go against the reigning world champion, Lee Sedol. In a five-game series, the score is now 3-1 for the machine with one game left on March 15, 2016 in Seoul, South Korea.
While IBM’s Deep Blue beat reigning chess champion Garry Kasparov in 1997 by using brute force, Go is a game with more possible moves than atoms in the known universe (literally). Therefore, the technology doesn’t yet exist to make such calculations in short amounts of time.
Google had to take a different approach: to beat the grand master, it needed to enable AlphaGo to self-improve through deep learning.
AlphaGo’s historical decision is a milestone for artificial intelligence, and now the technology community is anxiously waiting to see what’s next for AI. Some say that it is beating a human world champion at a real-time strategy game such as Starcraft, while others look to quantum computing – technology that could raise the potential power of AI exponentially.
What is Quantum Computing?
While everyday analog computing is limited to having a single value of either 0 or 1 for each bit, quantum computing uses quantum bits (qubits) that are simultaneously in both states (0 and 1) at the same time.
The consequence of this superposition, as it’s called, is that quantum computers are able to test every solution of a problem at once. Further, because of this exponential relationship, such computers should be able to double their quantum computing power with each additional qubit.
Image credit: Universe Review
Types of Quantum Computers
There are three types of quantum computers that are considered to be possible by IBM. Shown in the above infographic, they range from a quantum annealer to a universal quantum.
The quantum annealer has been successfully developed by Canadian company D-Wave, but it is difficult to tell whether it actually has any real “quantumness” thus far. Google added credibility to this notion in December 2015, when it revealed tests showing that its D-Wave quantum computer was 3,600 times faster than a supercomputer at solving specific, complex problems.
Expert opinion, however, is still skeptical on these claims. Such criticisms also shed light on the major limitation of quantum annealers, which is that they may only be engineered to solve very specific optimization problems, and have limited general practicality.
The holy grail of quantum computing is the universal quantum, which could allow for exponentially faster calculations with more generality.
However, building such a device ends up posing a number of important technical challenges. Quantum particles turn out to be quite fickle, and the smallest interference from light or sound can create errors in the computing process.
Doing calculations at exponential speeds is not very useful when those calculations are incorrect.
The Market and Applications
IBM highlights just some of the possibilities around universal quantum computers in a recent press release:
A universal quantum computer uses quantum mechanics to process massive amounts of data and perform computations in powerful new ways not possible with today’s conventional computers. This type of leap forward in computing could one day shorten the time to discovery for life-saving cancer drugs to a fraction of what it is today; unlock new facets of artificial intelligence by vastly accelerating machine learning; or safeguard cloud computing systems to be impregnable from cyber-attack.
This means that quantum computing could be a trillion dollar market, touching massive future markets such as artificial intelligence, robotics, defense, cryptography, and pharmaceuticals.
However, until a universal quantum can be built, the market remains fairly limited in size and focused on R&D. Quantum computing is expected to surpass a market of $5 billion market by 2020.
As a final note: its worth seeing where quantum computing sits on Gartner’s emerging technology hype cycle:
Gartner still describes it as being “10 years or more” away from reaching the plateau.
Technology
Charting Grand Theft Auto: GTA’s Budget and Revenues
Dive into the GTA budget through the years, with GTA VI set to be the most expensive video game of all time.

Charting Grand Theft Auto: GTA’s Budget and Revenues
Over 10 years since the launch of Grand Theft Auto V (GTA V), the second most-sold video game in history, Rockstar Games has announced its sequel GTA VI will be “coming 2025.”
As the anticipation only grows for this next big entry in the franchise, we take a look at the GTA budget through the years. How much have the last two games cost to make, how much have they earned, and how do they compare with the latest entry?
Data for this visualization comes from Statista, TweakTown, and Twitch Metrics.
How Much Has GTA VI Cost to Make?
The GTA franchise has grown enormously in scale from humble beginnings as a top-down, 2D video game in 1997. Fifteen installments later, the upcoming release, GTA VI, is estimated to be the most expensive video game to be made yet.
Here’s a look at how much GTA VI and the last two major releases cost, and how much revenue they’ve earned as of August 2023.
Year | Title | Production Costs ($) | Revenue ($) | Copies Sold |
---|---|---|---|---|
2025 (est.) | GTA VI | $2B (rumored) | N/A | N/A |
2013 | GTA V | $265M | $7.7B | 185M |
2008 | GTA IV | $100M | $2B | 25M |
In 2008, GTA IV cost around $100 million—already a budget that rivalled big Hollywood releases. However with 25 million copies sold, the game earned nearly $2 billion—a five-fold return on its production cost.
Five years later, GTA V (2013) cost more than $200 million to make—twice GTA IV’s budget. A decade after its release, GTA V has generated close to $8 billion, with hundreds of millions in annual revenue from subscriptions and in-game purchases—a model that its successor is sure to follow.
In fact, subscription fees and in-game purchases represented 78% of Take-Two Interactive’s (parent of GTA developer Rockstar Games) revenues in 2023.
Analysts estimate the to-be-released GTA VI’s costs at $2 billion, including marketing and other expenses. A massive open-world (set in the Miami-inspired “Vice City”), cutting edge graphics, and a reportedly brand-new game engine are all reasons for the game’s outsized budget.
For comparison, the current most expensive games to have been made include Red Dead Redemption 2 (also by Rockstar) and Star Citizen, both reportedly with a $500 million budget.
Meanwhile, Take-Two Interactive shares are up more than 50% for the year.
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