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A Logarithmic Map of the Entire Observable Universe

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Logarithmic map of the Observable Universe

For a full-size option or to inquire about posters, please visit Pablo Carlos Budassi’s website.

A Logarithmic Map of the Entire Observable Universe

Among the scientific community, it’s widely believed that so far humans have only discovered about 5% of the universe.

Yet, despite knowing about just a fraction of what’s out there, we’ve still managed to discover galaxies billions of light-years away from Earth.

This graphic by Pablo Carlos Budassi provides a logarithmic map of the entire known universe, using data by researchers at Princeton University and updated as of May 2022.

How Does the Map Work?

Before diving in, it’s worth touching on a few key details about the map.

First off, it’s important to note that the celestial objects shown on this map are not shown to scale. If it was made to scale with sizes relative to how we see them from Earth, nearly all of the objects would be miniscule dots (except the Moon, the Sun, and some nebulae and galaxies).

Secondly, each object’s distance from the Earth is measured on a logarithmic scale, which increases exponentially, in order to fit in all the data.

Within our Solar System, the map’s scale spans astronomical units (AU), roughly the distance from the Earth to the Sun. Beyond, it grows to measure millions of parsecs, with each one of those equal to 3.26 light-years, or 206,000 AU.

Exploring the Map

The map highlights a number of different celestial objects, including:

  • The Solar System
  • Comets and asteroids
  • Star systems and clusters
  • Nebulae
  • Galaxies, including the Milky Way
  • Galaxy clusters
  • Cosmic microwave background—radiation leftover from the Big Bang

Featured are some recently discovered objects, such as the most distant known galaxy to date, HD1. Scientists believe this newly-discovered galaxy was formed just ​​330 million years after the Big Bang, or roughly 8.4 billion years before Earth.

It also highlights some newly deployed spacecraft, including the James Webb Space Telescope (JWST), which is NASA’s latest infrared telescope, and the Tiangong Space Station, which was made by China and launched in April 2021.

Why is it called the “Observable” Universe?

Humanity has been interested in space for thousands of years, and many scientists and researchers have dedicated their lives to furthering our collective knowledge about space and the universe.

Most people are familiar with Albert Einstein and his theory of relativity, which became a cornerstone of both physics and astronomy. Another well-known scientist was Edwin Hubble, whose findings of galaxies moving away from Earth is considered to be the first observation of the universe expanding.

But the massive logarithmic map above, and any observations from Earth or probes in space, are limited in nature. The universe is currently dated to be around 13.8 billion years old, and nothing in the universe can travel faster than the speed of light.

When accounting for the expansion of the universe and observed objects moving away from us, that means that the farthest we can “see” is currently calculated at around 47.7 billion light-years. And since light takes time to travel, much of what we’re observing actually happened many millions of years ago.

But our understanding of the universe is evolving constantly with new discoveries. What will we discover next?

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This article was published as a part of Visual Capitalist's Creator Program, which features data-driven visuals from some of our favorite Creators around the world.

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Gaming

Charting Grand Theft Auto: GTA’s Budget and Revenues

Dive into the GTA budget through the years, with GTA VI set to be the most expensive video game of all time.

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A cropped chart comparing the GTA budget and revenue across three game titles.

Charting Grand Theft Auto: GTA’s Budget and Revenues

Over 10 years since the launch of Grand Theft Auto V (GTA V), the second most-sold video game in history, Rockstar Games has announced its sequel GTA VI will be “coming 2025.”

As the anticipation only grows for this next big entry in the franchise, we take a look at the GTA budget through the years. How much have the last two games cost to make, how much have they earned, and how do they compare with the latest entry?

Data for this visualization comes from Statista, TweakTown, and Twitch Metrics.

How Much Has GTA VI Cost to Make?

The GTA franchise has grown enormously in scale from humble beginnings as a top-down, 2D video game in 1997. Fifteen installments later, the upcoming release, GTA VI, is estimated to be the most expensive video game to be made yet.

Here’s a look at how much GTA VI and the last two major releases cost, and how much revenue they’ve earned as of August 2023.

YearTitleProduction Costs ($)Revenue ($)Copies Sold
2025 (est.)GTA VI$2B (rumored)N/AN/A
2013GTA V $265M$7.7B185M
2008GTA IV$100M$2B25M

In 2008, GTA IV cost around $100 million—already a budget that rivalled big Hollywood releases. However with 25 million copies sold, the game earned nearly $2 billion—a five-fold return on its production cost.

Five years later, GTA V (2013) cost more than $200 million to make—twice GTA IV’s budget. A decade after its release, GTA V has generated close to $8 billion, with hundreds of millions in annual revenue from subscriptions and in-game purchases—a model that its successor is sure to follow.

In fact, subscription fees and in-game purchases represented 78% of Take-Two Interactive’s (parent of GTA developer Rockstar Games) revenues in 2023.

Analysts estimate the to-be-released GTA VI’s costs at $2 billion, including marketing and other expenses. A massive open-world (set in the Miami-inspired “Vice City”), cutting edge graphics, and a reportedly brand-new game engine are all reasons for the game’s outsized budget.

For comparison, the current most expensive games to have been made include Red Dead Redemption 2 (also by Rockstar) and Star Citizen, both reportedly with a $500 million budget.

Meanwhile, Take-Two Interactive shares are up more than 50% for the year.

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